Chór Okopów Czarnego Graala

fc_cultoftheblackgrail
Warband
Faction: Cult of the Black Grail
Rating: 1099| 18
Fielded: Elite: 6, Troop: 7, Mercenary: 1, Total: 14/14
Other: Dead: 2
Arsenal
53
1
Strongbox: 34 | 1
Trench Club, Greatsword / Greataxe, Sword / Axe
Campaign - Warszawska Kampania Centralna
Patron: The Order of the Fly
Victory Points: 52
Threshold round: 5: 1100
Campaign Round: 5/5 (max round: 12)
Current field limit: 14 Models
Exploration

Elites

Lord of Tumors
Gorrath Niezdzieralny
190
9
Grail Devotee, Grail Devotee, Musical Instrument, Armour of the Fly, Black Grail Shield, Gas Grenades
Plague Knight
Sir Vyrath "Diakon Długiej Lufy"
115
3
Anti-Materiel Rifle, Compound Eyes Helmet, Reinforced Armour
Plague Knight
Sir Malbrut "Trubadur Korytarzy"
182
Putrid Shotgun, Greatsword / Greataxe, Compound Eyes Helmet, Black Grail Shield, Gas Grenades, Reinforced Armour
Corpse Guard
Morven "Kulawy Kat"
114
Infested Rifle, Greatsword / Greataxe, Plague Blade, Compound Eyes Helmet, Standard Armour
Corpse Guard
Loryn Nietykalny, Chwałojad Okopów, Jeszcze-Nieskalany
88
Plague Blade, Trench Knife, Gas Grenades, Standard Armour
Corpse Guard
Eldrak "Opętany Skalpel"
90
Plague Blade, Trench Club, Gas Grenades, Standard Armour

Troops

Grail Thrall
Grail Thrall
25
Grail Thrall
Grail Thrall
25
Grail Thrall
Grail Thrall
25
Grail Thrall
Grail Thrall
25
Herald of Beelzebub
Herald of Beelzebub
80
Corruption Belcher
Herald of Beelzebub
Herald of Beelzebub
80
Corruption Belcher
Hounds of the Black Grail
Hounds of the Black Grail
60

Mercenaries

Sin Eater
Sin Eater
6
Tenderizer Maul, Combat Helmet, Reinforced Armour

Dead

Hounds of the Black Grail
Hounds of the Black Grail
60
Hounds of the Black Grail
Hounds of the Black Grail
60
Lord of Tumors - Gorrath Niezdzieralny
190 | 9
Name: Gorrath Niezdzieralny
Type: Lord of Tumors
Base Cost: 130
Image: @Scheerlock
Movement
8"/Flying
Melee
+4D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Negate Gas
Fear
Strong
Tough
Leader
Elite
Black Grail
Battlekit

Battlekit:

A Lord of Tumours can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons

No ranged weapons equipped

Grenades

Gas Grenades
10

Melee Weapons

No melee weapons equipped

Armour

Armour of the Fly
7

Shields

Black Grail Shield
20

Equipment

Musical Instrument
15
Grail Devotee
15
Grail Devotee
2
Campaign Play

Experience

Battle Scars

Advancements

Surgical StrikeOnce per Activation, when you make an Injury Roll for a Melee Attack made by a model with this Skill, you can say that the roll has the
Ignore Armour
Keyword.
'Tis but a ScratchYou can re-roll the D66 Roll on the Trauma Table for a model with this Skill.

Injuries

Minor Wound
Elite Injuries Chart #35
This model cannot be used in the next game.
Dark Memory
Elite Injuries Chart #24
Write down the name of the Warband from the game where this injury was received. Add
-1 Dice
to rolls for Melee Attacks made by this model if the target is a model from the Warband you have written down.
Feared Warband
Court of the Seven-Headed Serpent

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
Niegdyś pobożny i szlachetny rycerz, Gorrath uległ szeptom Belzebuba podczas gorączkowej choroby. Jego ciało jest teraz groteskową masą guzów i wrzodów, nieustannie sączących zarazę. Każdy guz podobno mieści przeklętą duszę, która wyje z bólu, zasilając jego plugawą moc. Jego rozdęta postać jest latarnią zepsucia.
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Beelzebub's Touch: Whenever a Melee Attack made by a Lord of Tumours causes any
Blood Markers
or
Infection Marker
S to be placed on the target, place 1 extra
Infection Marker
next to the target model.
Crushing Blows: The model can make a Crushing Blows Melee Attack instead of using any Melee Weapons that it has. If does so, it can attack twice and the Off-Hand modifier does not apply to the second attack.
STL finder
Plague Knight - Sir Vyrath "Diakon Długiej Lufy"
115 | 3
Name: Sir Vyrath "Diakon Długiej Lufy"
Type: Plague Knight
Base Cost: 60
Image: @Scheerlock
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-2
Keywords
Negate Shrapnel
Negate Gas
Fear
Strong
Elite
Black Grail
Plague Knight Ranks

Sir Vyrath "Diakon Długiej Lufy" can choose up to 1 Plague Knight Ranks.

Knight of the Rotten Cross - 5 - 1/1
You can purchase 1 Ranged Weapon or 1 Melee Weapon from the New Antioch or Heretic Legions Armoury Tables for this model. Any stipulations that apply to the Weapon must be followed (so there is no point in taking a Weapon that can only be used by a specific model). The Weapon cannot be sold or reallocated in the Quartermaster Step of the Campaign Phase, but can be replaced if it is lost for any reason.
Rotten Cross Expanded Armoury Option
Anti Material Rifle 3 Glory (Limit 1)
Battlekit

Battlekit:

A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

Anti-Materiel Rifle
3

Grenades

No grenades equipped

Melee Weapons

No melee weapons equipped

Armour

Reinforced Armour
40

Shields

No shields equipped

Equipment

Compound Eyes Helmet
10
Campaign Play

Experience

Battle Scars

Advancements

Point BlankWhen a model with this Skill makes a Melee Attack, it can use a Ranged Weapon and its Ranged Attack Characteristic instead of a Melee Weapon and its Melee Attack Characteristic. It must still be within 1" of the target model to make the attack. It can also use the Ranged Weapon to make a Ranged Attack during the same Activation.
ScavengerA model with this Skill has the Extra Dice Exploration Skill.

Injuries

Chest Wound
Elite Injuries Chart #16
Add
+1 Injury Dice
to Injury Rolls for attacks that target this model.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
Niegdyś potężny wojownik, ciało Vyratha zostało skrzywione przez zgniliznę po napiciu się z przeklętego Czarnego Graala. Jego niegdyś przystojna twarz jest teraz szkieletem grozy, a jego ciało pokrywają strzępy gnijącego mięsa. Dzierży zardzewiały cep bojowy zwany „Kolcem Zgnilizny”, który infekuje nawet powietrze, przez które się porusza. Pomimo swojego wyglądu, Vyrath posiada okrutną inteligencję i sadystyczny smak zadawania cierpienia.
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
STL finder
Plague Knight - Sir Malbrut "Trubadur Korytarzy"
182
Name: Sir Malbrut "Trubadur Korytarzy"
Type: Plague Knight
Base Cost: 60
Image: @Scheerlock
Movement
6"/Infantry
Melee
+2D
Ranged
+1D
Armour
-3
Keywords
Negate Shrapnel
Negate Gas
Fear
Strong
Elite
Black Grail
Plague Knight Ranks

Sir Malbrut "Trubadur Korytarzy" can choose up to 1 Plague Knight Ranks.

Plague Almoner - 10
If you convert an Injury Roll into a Bloodbath Roll for an attack made by this Plague Knight, the cost in
Blood Markers
and/or
Infection Markers
of the Bloodbath Roll is reduced by 1.
Battlekit

Battlekit:

A Plague Knight can have any Battlekit from the Cult of the Black Grail Armoury Tables. It must have a suit of Armour. No restrictions apply to any other Types of Battlekit.

Ranged Weapons

Putrid Shotgun
20

Grenades

Gas Grenades
10

Melee Weapons

Greatsword / Greataxe
12

Armour

Reinforced Armour
40

Shields

Black Grail Shield
20

Equipment

Compound Eyes Helmet
10
Campaign Play

Experience

Battle Scars

Advancements

War StoriesWhen you are recording the Experience Points earned by the models in your Warband in the Campaign Phase, you can give each model with the
Elite
Keyword that does not also have this Skill +1 extra Experience Point. You can’t pick the model with the Skill itself. A Warband can only have one model with this Skill.
Close Quarter CombatAdd
+1 Dice
and
+1 Injury Dice
to rolls for Melee Attacks made by a model with this Skill if it is in contact with a terrain piece.

Injuries

Possessed
Elite Injuries Chart #33
When this model is Activated, if it is more than 1" from any enemy models the first
Action
that it takes must take a Dash
Action
, and the first 3" of its move must be in a straight line directly away from its starting position, if it is possible for it to do so. If the model is Down at the start of the Activation, it will stand up if it can do so and must then attempt to move 3" in a straight line away from its starting position.
Minor Wound
Elite Injuries Chart #35
This model cannot be used in the next game.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
Sir Malbrut był żarliwym krzyżowcem, którego rany odniesione na polu bitwy uległy zakażeniu, doprowadzając go do szaleństwa. Belzebub ukazał mu się w gorączkowym majaczeniu, oferując zbawienie w zamian za wieczną służbę. Jego zbroja jest zardzewiała i skorodowana, a w szczelinach pełzają robaki. Sir Malbrut nosi „Kadzielnicę Rozkładu”, kołyszącą się kulę, która uwalnia chmury zakaźnych zarodników, rozsiewając choroby zarówno wśród wrogów, jak i sojuszników.
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
STL finder
Corpse Guard - Morven "Kulawy Kat"
114
Name: Morven "Kulawy Kat"
Type: Corpse Guard
Base Cost: 55
Image: @Scheerlock
Movement
4"/Infantry
Melee
+2D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Fear
Strong
Elite
Black Grail
Battlekit

Battlekit:

A Corpse Guard can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons

Infested Rifle
15

Grenades

No grenades equipped

Melee Weapons

Greatsword / Greataxe
12
Plague Blade
7

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

Compound Eyes Helmet
10
Campaign Play

Experience

Battle Scars

Advancements

Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.
Melee ProficiencyAdd
+1 Dice
to the Melee Characteristic of a model with this Skill.

Injuries

Leg Wound
Elite Injuries Chart #31
Subtract 2" from this model’s Movement Characteristic. In addition, add
-1 Dice
to the
Risky Success
Roll for this model when it takes a Dash
Action
.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
Ciało Sir Morvena to zaledwie szkielet owinięty w postrzępione szaty, a jego głowa to wydrążona czaszka zwieńczona gniazdem brzęczących much. Jego wierność Belzebubowi daje mu możliwość kontrolowania rojów owadów, które uwalnia na swoich wrogów, by ich oślepić i zdezorientować. Jego bronią jest prymitywny buzdygan pokryty zaschniętą krwią i brudem, znany jako „Berło Robactwa”.
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Parasitic Tick: Whenever a Melee Attack made by a Corpse Guard causes any
Blood Marker
S or
Infection Markers
to be placed on the target, you can remove up to 1
Blood Marker
or INFECTION MARKER from the attacking Corpse Guard model.
Black Grail Bodyguard: If a friendly Cult of the Black Grail model within 1" of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.
STL finder
Corpse Guard - Loryn Nietykalny, Chwałojad Okopów, Jeszcze-Nieskalany
88
Name: Loryn Nietykalny, Chwałojad Okopów, Jeszcze-Nieskalany
Type: Corpse Guard
Base Cost: 55
Image: @Scheerlock
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Negate Gas
Fear
Elite
Black Grail
Battlekit

Battlekit:

A Corpse Guard can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons

No ranged weapons equipped

Grenades

Gas Grenades
10

Melee Weapons

Plague Blade
7
Trench Knife
1

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

Glory HoundAt the end of each game, your Warband receives 1 extra for each model with this Skill that is on the battlefield.
Hard as NailsThe first time a model with this Skill suffers a Down result on the Injury table, it is treated as a No Effect result instead.

Injuries

Full Recovery
Elite Injuries Chart #41-63
The model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
Sir Loryn był niegdyś uzdrowicielem, znanym ze swojej dobroci i umiejętności. Jego współczucie stało się jego zgubą, gdy próbował ratować chorego kultystę Czarnego Graala. Zarażony zarazą kultysty, wpadł w sidła Belzebuba i powstał na nowo jako rycerz trupów. Jego ciało jest napuchnięte od trujących gazów, a on sam nosi poszarpany sztylet zwany „Cierniem Sepsy”, który zaraża każdego, kogo zrani. Jego dotyk roznosi choroby równie skutecznie, co jego broń.
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Parasitic Tick: Whenever a Melee Attack made by a Corpse Guard causes any
Blood Marker
S or
Infection Markers
to be placed on the target, you can remove up to 1
Blood Marker
or INFECTION MARKER from the attacking Corpse Guard model.
Black Grail Bodyguard: If a friendly Cult of the Black Grail model within 1" of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.
STL finder
Corpse Guard - Eldrak "Opętany Skalpel"
90
Name: Eldrak "Opętany Skalpel"
Type: Corpse Guard
Base Cost: 55
Image: @Scheerlock
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Negate Gas
Fear
Elite
Black Grail
Battlekit

Battlekit:

A Corpse Guard can have any Battlekit from the Cult of the

Black Grail
Armoury Tables.

Ranged Weapons

No ranged weapons equipped

Grenades

Gas Grenades
10

Melee Weapons

Plague Blade
7
Trench Club
3

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

Skill & ExpertiseAdd
+1 Dice
to rolls for a model with this Skill apart from rolls for Ranged or Melee Attacks
Surgical StrikeOnce per Activation, when you make an Injury Roll for a Melee Attack made by a model with this Skill, you can say that the roll has the
Ignore Armour
Keyword.

Injuries

Possessed
Elite Injuries Chart #33
When this model is Activated, if it is more than 1" from any enemy models the first
Action
that it takes must take a Dash
Action
, and the first 3" of its move must be in a straight line directly away from its starting position, if it is possible for it to do so. If the model is Down at the start of the Activation, it will stand up if it can do so and must then attempt to move 3" in a straight line away from its starting position.
Full Recovery
Elite Injuries Chart #41-63
The model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
Ożywiona skorupa niegdyś wielkiego rycerza, ciało Sir Eldraka jest trzymane razem przez ścięgna i mroczną magię. Muchy nieustannie krążą wokół niego, pożerając gnijące mięso, które wciąż przylega do jego kości. Jego bronią jest poszarpany, zardzewiały miecz zwany „Kłem Padliny”, który jątrzy się przy każdym cięciu. Maszeruje do bitwy w milczeniu, będąc ponurym przypomnieniem o mocy Belzebuba nad życiem i śmiercią.
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Parasitic Tick: Whenever a Melee Attack made by a Corpse Guard causes any
Blood Marker
S or
Infection Markers
to be placed on the target, you can remove up to 1
Blood Marker
or INFECTION MARKER from the attacking Corpse Guard model.
Black Grail Bodyguard: If a friendly Cult of the Black Grail model within 1" of a Corpse Guard is hit by a Ranged Attack or Melee Attack, you can say that the Corpse Guard will take the hit. If you do so, make an Injury Roll for the Corpse Guard instead of the original target. This ability cannot be used against attacks that have the
Blast
Keyword.
STL finder
Grail Thrall
25
Name: -
Type: Grail Thrall
Base Cost: 25
Image: @Scheerlock
Movement
5"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Battlekit

Battlekit:

A Thrall cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Grail Thrall
25
Name: -
Type: Grail Thrall
Base Cost: 25
Image: @Scheerlock
Movement
5"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Battlekit

Battlekit:

A Thrall cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Grail Thrall
25
Name: -
Type: Grail Thrall
Base Cost: 25
Image: @Scheerlock
Movement
5"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Battlekit

Battlekit:

A Thrall cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Grail Thrall
25
Name: -
Type: Grail Thrall
Base Cost: 25
Image: @Scheerlock
Movement
5"/Infantry
Melee
-1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Battlekit

Battlekit:

A Thrall cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Overwhelming Horde: A Grail Thrall or Fly Thrall can make a Melee Attack even though it does not have a Melee Weapon. In addition, add
+1 Dice
to the Success Roll for a Melee Attack made by a Grail Thrall or Fly Thrall for each other friendly model within 3" of the attacking model (not including the attacking model itself ).
STL finder
Hounds of the Black Grail
60
Name: -
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.
Battlekit

Battlekit:

A Hound of the Cult of the Black Grail cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Dead

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Cult of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Cult of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.
STL finder
Sin Eater
6
Name: -
Type: Sin Eater
Base Cost: 6
Image: @pie_vendor
Movement
6"/Infantry
Melee
+2D
Armour
-2
Keywords
Negate Shrapnel
Negate Fire
Fear
Strong
Tough
Demonic
Battlekit

Battlekit: Sin Eater always has Reinforced Armour, a Combat Helmet, and a Tenderiser Maul.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Tenderizer Maul

Armour

Reinforced Armour

Shields

No shields equipped

Equipment

Combat Helmet
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Devour the Guilty: Sin Eater can take a Devour the Guilty
Action
. If they do so, pick 1 model (friend or foe) that is within 1" of the Sin Eater and is mounted on a base that is 40mm or smaller. If the model is an enemy, take a
Risky Success
Roll for the Sin Eater. If the model is friendly, take a Success Roll for the Sin Eater with
+1 Dice
. If the roll is a Failure, the Sin Eater’s Activation ends, if it was a
Risky Success
Roll, and nothing happens if it was a normal Success Roll. If the roll is a Success or a Critical Success, the model you picked is devoured, and the following rules apply to it:
  • Place the model to one side, along with any MARKERS it may have. It is inside the Sin Eater and cannot be affected in any way or carry out any
    Actions
    except as described below. While it is in the Sin Eater it is considered to be Down for the purposes of Morale Checks. A Sin Eater can only have 1 devoured model at a time.
  • When it is Activated, it can take a Fight
    Action
    and must target the Sin Eater. Add
    -3 Dice
    to the roll for the Melee Attack, and do not use any of the model’s abilities or any of the special rules for its weapons.
  • If the Sin Eater is taken Out of Action, before removing them from the battlefield, deploy the devoured model within 1" of the Sin Eater and place it Down. If this is impossible, the model is taken Out of Action. In either case, the Sin Eater is then removed from the battlefield.
  • If a devoured model is still inside a Sin Eater when the game ends, it is considered to have been taken Out of Action.
  • Each time the Sin Eater is Activated, place 1
    Blood Marker
    next to the devoured model. As soon as a devoured model has 6
    Blood Marker
    S, it is immediately taken Out of Action and is no longer considered to be inside the Sin Eater.
  • A Sin Eater that has a devoured model inside it can take a Purge
    Action
    .If it does so, take a Success Roll for the Sin Eater with
    +4 Dice
    . If the roll is a Failure, nothing happens. If the roll is a Success or Critical Success, deploy the devoured model within 1" of the Sin Eater and place it Down. If this is impossible, the devoured model remains inside the Sin Eater. Once released the model can be Activated normally.
STL finder
Hounds of the Black Grail
60
Name: -
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.
Battlekit

Battlekit:

A Hound of the Cult of the Black Grail cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Dead

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Cult of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Cult of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.
STL finder
Herald of Beelzebub
80
Name: -
Type: Herald of Beelzebub
Base Cost: 50
Image: @Scheerlock
Movement
10"/Flying
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Skirmisher
Black Grail
Battlekit

Battlekit:

A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Black Grail
Armoury Tables. They cannot have any other Battlekit apart from a Compound Eyes Helmet or a single Grail Devotee.

Ranged Weapons

Corruption Belcher
30

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Infected Proboscis: A Herald of Beelzebub can make a Melee Attack with the
Infection Markers
Keyword even though it does not have a Melee Weapon. If a Melee Attack made by a Herald of Beelzebub causes any
Infection Markers
to be placed on the target model, you can remove up to 1
Blood Marker
from the attacking Herald of Beelzebub.
Maddening Buzzing: Up to 1 Herald of Beelzebub model can have the Maddening Buzzing ability at a cost of +10 . Success Rolls taken for enemy models within 8" of a model with this ability become
Risky Success
Rolls (there is no additional effect if they are
Risky Success
Rolls already).
STL finder
Herald of Beelzebub
80
Name: -
Type: Herald of Beelzebub
Base Cost: 50
Image: @Scheerlock
Movement
10"/Flying
Melee
0D
Ranged
0D
Armour
0
Keywords
Negate Gas
Fear
Skirmisher
Black Grail
Battlekit

Battlekit:

A Herald of Beelzebub can have any Ranged Weapon from the Cult of the

Black Grail
Armoury Tables. They cannot have any other Battlekit apart from a Compound Eyes Helmet or a single Grail Devotee.

Ranged Weapons

Corruption Belcher
30

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Infected Proboscis: A Herald of Beelzebub can make a Melee Attack with the
Infection Markers
Keyword even though it does not have a Melee Weapon. If a Melee Attack made by a Herald of Beelzebub causes any
Infection Markers
to be placed on the target model, you can remove up to 1
Blood Marker
from the attacking Herald of Beelzebub.
Maddening Buzzing: Up to 1 Herald of Beelzebub model can have the Maddening Buzzing ability at a cost of +10 . Success Rolls taken for enemy models within 8" of a model with this ability become
Risky Success
Rolls (there is no additional effect if they are
Risky Success
Rolls already).
STL finder
Hounds of the Black Grail
60
Name: -
Type: Hounds of the Black Grail
Base Cost: 55
Image: @Scheerlock
Movement
8"/Infantry
Melee
+1D
Armour
0
Keywords
Negate Gas
Fear
Black Grail
Upgrades
Infested Carcasses - 5
Hounds of the Black Grail models adds the
Infection Markers
Keyword to their melee attacks.
Battlekit

Battlekit:

A Hound of the Cult of the Black Grail cannot have any Battlekit.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Unarmed

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop
Cannot be promoted

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Undead Fortitude: Add
-1 Injury Dice
to Injury Rolls for the model unless the attack has the
Fire
Keyword.
Frightening Speed: Add
+1 Dice
to the
Risky Success
Roll for a Hound of the Cult of the Black Grail that is taking a Dash
Action
. In addition, do not halve the Movement Characteristic of a Hound of the Cult of the Black Grail when it stands up at the start of an Activation.
Disease Carrier: If an enemy model is Activated while it is within 1" of a Hound of the Cult of the Black Grail, place 1
Infection Marker
next to the enemy model before it carries out any Actions.
Teeth and Claws: The model can make a Melee Attack even though it doesn’t have a Melee Weapon.
STL finder