Espadas rotas de San Juan guerrero

fc_newantioch_fv_kingdomofalbaassaultdetatchment
v1.0
Warband
Faction: Kingdom of Alba Assault Detatchment
Rating: 899| 3
Fielded: Elite: 3, Troop: 6, Mercenary: 1, Total: 10/13
Arsenal
51
0
Strongbox: 51 | 0
No items in your arsenal
Campaign - defensa patagonica
Patron: Warrior Saint
Victory Points: 12
Threshold round: 2: 800
Campaign Round: 2/4 (max round: 12)
Current field limit: 13 Models
Exploration

Elites

Highland Lieutenant
Juan Retamales
160
Grenade Launcher, Lochaber Axe, Celtic Machine Armour
Trench Cleric
Juan Farias
120
Automatic Rifle, Sword / Axe, Trench Club, Standard Armour
Sniper Priest
Sniper Priest
88
Sniper Rifle, Trench Club

Troops

Highland Mechanised Infantry
Juan Cruz
135
Submachine Gun, Lochaber Axe, Reinforced Armour
Highland Shocktrooper
Juan Ignacius
83
Semi-Automatic Rifle, Greatsword / Greataxe, Sword / Axe, Standard Armour
Yeoman
Juan Anza
64
Sword / Axe, Bagpipes, Incendiary Grenades
Highland Shocktrooper
Juan Niculcar
82
Semi-Automatic Rifle, Greatsword / Greataxe, Trench Club, Standard Armour
Highland Shocktrooper
Juan Cisternas
82
Semi-Automatic Rifle, Greatsword / Greataxe, Trench Club, Standard Armour
Highland Shocktrooper
Highland Shocktrooper
85
Semi-Automatic Rifle, Greatsword / Greataxe, Trench Club, Standard Armour

Mercenaries

Observer
Observer
3
Trench Polearm, Combat Helmet, Gas Mask, Medi-Kit, Standard Armour

Fireteams

New Antioch Fireteam
Juan Ignacius
Juan Niculcar

If a model from a Fireteam hits a target that had been hit by an attack made by the other member of their Fireteam earlier in the same Turn, then you can spend 3

Blood Markers
to convert the Injury Roll for the second attack to a Bloodbath Roll, even if the target is not Down.

New Antioch Fireteam
Juan Retamales
Juan Anza

If a model from a Fireteam hits a target that had been hit by an attack made by the other member of their Fireteam earlier in the same Turn, then you can spend 3

Blood Markers
to convert the Injury Roll for the second attack to a Bloodbath Roll, even if the target is not Down.

Highland Lieutenant - Juan Retamales
160
Name: Juan Retamales
Type: Highland Lieutenant
Base Cost: 70
Image: @themountain
Movement
6"/Infantry
Melee
+2D
Ranged
+2D
Armour
-3
Keywords
Strong
Tough
Leader
Elite
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit: A Lieutenant can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons

Grenade Launcher
30

Grenades

No grenades equipped

Melee Weapons

Lochaber Axe
10

Armour

Celtic Machine Armour
50

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

Strength of SamsonAdd
+1 Injury Dice
to rolls for Melee Attacks made by a model with this Skill. In addition, a model with this Skill has the
Strong
keyword.

Injuries

No Injuries

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Hold Your Fire!: The Lieutenant orders their warband to stop shooting, forcing the enemy to move first. To represent this, a Lieutenant can take a Hold Your Fire!
Action
. If they do so, pick 1 enemy model that is in the Lieutenant’s Line of Sight and that the opponent is allowed to Activate. The Lieutenant’s Activation then ends, and the opponent must Activate the model you picked.
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
STL finder
Trench Cleric - Juan Farias
120
Name: Juan Farias
Type: Trench Cleric
Base Cost: 60
Image: @koolkiwi_miniatures
Movement
6"/Infantry
Melee
+1D
Ranged
+2D
Armour
-1
Keywords
Negate Fear
Elite
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit: Trench Clerics can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons

Automatic Rifle
40

Grenades

No grenades equipped

Melee Weapons

Sword / Axe
2
Trench Club
3

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

Ranged ProficiencyAdd
+1 Dice
to the Ranged Characteristic of a model with this Skill.

Injuries

Muscle Damage
Elite Injuries Chart #34
This model cannot have Battlekit that has the
Heavy
Keyword. Any that it has when the Injury is suffered is lost.
Full Recovery
Elite Injuries Chart #41-63
The model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Onwards, Christian Soldiers!: Friendly NEW ANTIOCH models within 8" of a Trench Cleric have the
Negate Fear
Keyword.
God is With Us!: A Trench Cleric can take a God is With Us!
Action
. If they do so, take a
Risky Success
Roll for the Trench Cleric. If the roll is a Failure, nothing happens, and the Trench Cleric’s Activation ends. If the roll is a Success or a Critical Success, you can place 1
Blessing Marker
next to the Trench Cleric or a friendly model within 6" of the Trench Cleric.
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
STL finder
Highland Mechanised Infantry - Juan Cruz
135
Name: Juan Cruz
Type: Highland Mechanised Infantry
Base Cost: 85
Image: @themountain
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-2
Keywords
Strong
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit: A Mechanized Heavy Infantry model always has either Reinforced Armour at cost of 85 , or Machine Armour at a cost of 95 . The modifier for the armour is included in the Mechanized Heavy Infantry model’s Profile above. Their Armour cannot be removed or lost throughout the campaign for any reason. The Injury Modifier for the Armour is included in the model’s Profile above. They can have any Battlekit from the

New Antioch
Armoury Tables, apart from Armour

Ranged Weapons

Submachine Gun
30

Grenades

No grenades equipped

Melee Weapons

Lochaber Axe
20

Armour

Reinforced Armour

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
Celtic Machine Armour: Models in a Kingdom of Alba Assault Detachment Warband with Machine Armour have a Charge Bonus of D6" (it is not reduced to D3" by Machine Armour).
STL finder
Highland Shocktrooper - Juan Ignacius
83
Name: Juan Ignacius
Type: Highland Shocktrooper
Base Cost: 45
Image: @themountain
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Strong
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit:

A Shock Trooper can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons

Semi-Automatic Rifle
15

Grenades

No grenades equipped

Melee Weapons

Greatsword / Greataxe
4
Sword / Axe
4

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Shock Charge: When you roll the Charge Bonus for a Shock Trooper, roll 1 extra D6 and use the single highest die to determine the bonus.
Assault Drill: You can ignore the Effect of the
Heavy
Keyword for 1 Melee Weapon that a Shock Trooper has. A Shock Trooper still cannot have more than 1 Weapon (of any type) with the
Heavy
Keyword.
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
STL finder
Yeoman - Juan Anza
64
Name: Juan Anza
Type: Yeoman
Base Cost: 30
Image: @terrainbeast
Movement
6"/Infantry
Melee
0D
Ranged
0D
Armour
0
Keywords
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit:

A Yeoman may be recruited with a Bolt-Action Rifle for a reduced cost of 5. The Yeoman can also have any Battlekit from the

New Antioch
Armoury Tables

Ranged Weapons

No ranged weapons equipped

Grenades

Incendiary Grenades
15

Melee Weapons

Sword / Axe
4

Armour

No armour equipped

Shields

No shields equipped

Equipment

Bagpipes
15
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Trench Mole: Trench Moles are scouts who use tunnels that criss-cross No Man’s Land to reach positions ahead of the main trench lines. Up to 2 Yeomen can be upgraded to Trench Moles with the
Infiltrator
Keyword at a cost of +10 each. You can include a 3rd Trench Mole in a Warband if the total cost of all of the other models in the Warband (including their Battlekit, etc) adds up to 1,000 or more.
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
STL finder
Highland Shocktrooper - Juan Niculcar
82
Name: Juan Niculcar
Type: Highland Shocktrooper
Base Cost: 45
Image: @themountain
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Strong
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit:

A Shock Trooper can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons

Semi-Automatic Rifle
15

Grenades

No grenades equipped

Melee Weapons

Greatsword / Greataxe
4
Trench Club
3

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Shock Charge: When you roll the Charge Bonus for a Shock Trooper, roll 1 extra D6 and use the single highest die to determine the bonus.
Assault Drill: You can ignore the Effect of the
Heavy
Keyword for 1 Melee Weapon that a Shock Trooper has. A Shock Trooper still cannot have more than 1 Weapon (of any type) with the
Heavy
Keyword.
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
STL finder
Highland Shocktrooper - Juan Cisternas
82
Name: Juan Cisternas
Type: Highland Shocktrooper
Base Cost: 45
Image: @themountain
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Strong
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit:

A Shock Trooper can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons

Semi-Automatic Rifle
15

Grenades

No grenades equipped

Melee Weapons

Greatsword / Greataxe
4
Trench Club
3

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Shock Charge: When you roll the Charge Bonus for a Shock Trooper, roll 1 extra D6 and use the single highest die to determine the bonus.
Assault Drill: You can ignore the Effect of the
Heavy
Keyword for 1 Melee Weapon that a Shock Trooper has. A Shock Trooper still cannot have more than 1 Weapon (of any type) with the
Heavy
Keyword.
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
STL finder
Sniper Priest
88
Name: -
Type: Sniper Priest
Base Cost: 50
Image: @terrainbeast
Movement
6"/Infantry
Melee
-1D
Ranged
+2D
Armour
0
Keywords
Elite
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit: A Sniper Priest can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons

Sniper Rifle
35

Grenades

No grenades equipped

Melee Weapons

Trench Club
3

Armour

No armour equipped

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Experience

Battle Scars

Advancements

No advancements

Injuries

Full Recovery
Elite Injuries Chart #41-63
The model has survived the battle with no ill effects. It does not receive an Injury or a Battle Scar.

Fighter Status

Active

Fighter Rank

Elite

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Aim: A Sniper Priest can take an Aim
Action
. If they do so, take a
Risky Success
Roll for the model and add
+2 Dice
to the roll. If the roll is a Failure, nothing happens and the Sniper Priest’s Activation ends. If the roll is a Success or Critical Success, for the rest of the Activation, add
+2 Dice
to the Success Rolls for Ranged Attacks that are made by the Sniper Priest
Absolute Faith: Sniper Priests do not use their eyesight to aim at their enemies. The opposing player cannot spend
Blood Markers
to add
-dice
to a Ranged Attack by a Sniper Priest.
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
STL finder
Observer
3
Name: -
Type: Observer
Base Cost: 3
Image: @jimmy_crisps
Movement
8"/Infantry
Melee
+2D
Ranged
+1D
Armour
-1
Keywords
Negate Shrapnel
Negate Gas
Ignore Defended Obstacle
Battlekit

Battlekit: An Observer always has Standard Armour, a Combat Helmet, a Gas Mask, a Medi-kit, and a Polearm.

Ranged Weapons

No ranged weapons equipped

Grenades

No grenades equipped

Melee Weapons

Trench Polearm

Armour

Standard Armour

Shields

No shields equipped

Equipment

Gas Mask
Combat Helmet
Medi-Kit
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Lightning Speed: When an Observer takes a Fight
Action
, they can make 2 Melee Attacks with their Polearm, one after the other.
Temporal Fuge: Add
-1 Dice
to rolls for Ranged Attacks and Melee Attacks that target an Observer.
Eye of God: You can re-roll failed Success Rolls and
Risky Success
Rolls for an Observer. If you do so and any of the re-rolled dice show a 1, then the roll is treated as a Failure, the Observer is taken Down and 1
Blood Marker
is placed next to them, and their Activation immediately ends.
Voice of God: An Observer can take a Voice of God
Action
. If they do so, take a
Risky Success
Roll for the Observer. If the roll is a Failure, the Observer’s Activation ends. If the roll is a Success or Critical Success, pick 1 model (friend or foe), anywhere on the battlefield, that has not been Activated this Turn. The Observer’s Activation then ends, and the other model’s Activation immediately begins.
STL finder
Highland Shocktrooper
85
Name: -
Type: Highland Shocktrooper
Base Cost: 45
Image: @themountain
Movement
6"/Infantry
Melee
+1D
Ranged
0D
Armour
-1
Keywords
Strong
New Antioch
Ignore Defended Obstacle
Battlekit

Battlekit:

A Shock Trooper can have any Battlekit from the

New Antioch
Armoury Tables.

Ranged Weapons

Semi-Automatic Rifle
15

Grenades

No grenades equipped

Melee Weapons

Greatsword / Greataxe
7
Trench Club
3

Armour

Standard Armour
15

Shields

No shields equipped

Equipment

No equipment selected
Campaign Play

Fighter Status

Active

Fighter Rank

Troop

Notes & Lore

Notes
No Notes
Lore
No Lore
Abilities
Shock Charge: When you roll the Charge Bonus for a Shock Trooper, roll 1 extra D6 and use the single highest die to determine the bonus.
Assault Drill: You can ignore the Effect of the
Heavy
Keyword for 1 Melee Weapon that a Shock Trooper has. A Shock Trooper still cannot have more than 1 Weapon (of any type) with the
Heavy
Keyword.
Rampant Charge: Models in a Kingdom of Alba Assault Detachment Warband have the IGNORE DEFENDED OBSTACLE Keyword.
STL finder